Meet our tool stack developed to model Volumetric Simulations of Physical DragonO² Environments.
Tools are compatible with each other. They can be combined to create seamless interactions.
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PROME3 is the first fully automatic volumetric LED render engine. A user-friendly software tool exclusively designed by Led Pulse for DragonO².
Real-time - Visualize the generated volumetric content and transmit it in real-time directly in the installation.
- Import three-dimensional files created in: C4D, blender, Houdini, 3D Max etc.
- Render into standard video file
- Generate DMF files
- Edit with volumetric capabilities
- Texture, skin and light editing in real-time
What you see is what you get. Visualize volumetric content as never before.
Now it is not necessary to imagine what the installation would look like. We have designed a simulator that allows you to view "voxel by voxel" any type of Dragon configuration and navigate around it in real-time. It can be integrated in any type of environment with high fidelity.
The Simulator can be fully standalone executable in Windows, and it can also be seamlessly integrated into any Unreal Engine project.
Organic Simulation - A 'voxel by voxel' simulation
- Shape and place your installation in any type of environment
- Full range integration
- Stage monitoring and working in tandem with all other devices
- Integrate and synchronize external elements (DMX, Kinect, 2D screens etc)
Open to a worldwide community
The Dragon rendering engine brings the volumetric format to a worldwide community of digital creators. A new format. A new community of digital artists. Linked through the TouchDesigner and Unity Dragon Rendering Engines.
Volumetric Rendering
- Real-time rendering
- 3D files import
- Integration with top-notch sensors (DMX, Kinect, ILDA etc)
Volumetric content can be casted in either real-time or through the simulator, by using VJ software such as Resolume or any simple video player.
You can showcase and play with volumetric content with your favourite media server and experiment the full potential of the DMF format.
Dragon installations are compatible with Ventuz systems.
PROME3 is the first fully automatic volumetric LED render engine. A user-friendly software tool exclusively designed by Led Pulse for DragonO².
It allows you to visualize the generated volumetric content and transmit it in real-time directly in the installation.
- Import of three-dimensional files created in: C4D, blender, Houdini etc.
- Generation of DMF files
- Texture, skin and light editing in real time
What you see is what you get. Visualize volumetric content as never before.
We have designed a simulator that allows you to view "voxel by voxel" any type of Dragon configuration and navigate around it in real time. It can be integrated in any type of environment with high fidelity.
The Simulator can be fully standalone executable in Windows, and it can also be seamlessly integrated in any Unreal Engine project.
Organic Simulation - A 'voxel by voxel' simulation
- Real-time navigation
- Light and texture simulation
- Integration and synchronization of external elements (DMX, Kinect, 2D screens etc)
Open to a worldwide community
The Dragon rendering engine brings the volumetric format to a worldwide community of digital creators. A new format. A new community of digital artists. Linked through the TouchDesigner and Unity Dragon Rendering Engines.
Volumetric Rendering:
- Real-time rendering
- 3D files import
- Integration of external elements (DMX, Kinect, ILDA etc)
Volumetric content can be casted in either real-time or through the simulator, by using VJ software such as Resolume or any simple video player.
You can showcase and play with volumetric content with your favourite media server and experiment the full potential of the DMF format.
Dragon installations are compatible with Ventuz systems.